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Post by Saturdaynight on Mar 10, 2005 15:36:54 GMT -5
What does everyone think about implementing GP4Tweaker for next season?
If we do implement this, we should discuss what tweaks we want to use.
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Post by vodkamartini1 on Mar 10, 2005 18:41:03 GMT -5
Because of the strange way I have set GP4 up, I can't use tweaker without a complete reinstall, so this may well be a non-starter for me...
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Post by Lex on Mar 10, 2005 18:42:50 GMT -5
What does everyone think about implementing GP4Tweaker for next season? If we do implement this, we should discuss what tweaks we want to use. Tweaks? How?
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Post by Clownpaint on Mar 10, 2005 18:55:00 GMT -5
I dont know, how can we keep track of what people are using.
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Post by Viper on Mar 10, 2005 20:43:02 GMT -5
What does it do again? I can't remember right now...
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Post by Saturdaynight on Mar 11, 2005 9:11:42 GMT -5
Well, it insures that everyone is using the same GP4 rules. One of the key features is the checksum. I ca nthen verify that everyone is using the same settings.
The hotlaps shows the car data, while the checksum shows the game data.
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Post by Lex on Mar 11, 2005 9:19:27 GMT -5
Not sure if I understood the "game data" thing.
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Post by Saturdaynight on Mar 11, 2005 9:24:55 GMT -5
Not sure if I understood the "game data" thing. Things like, black flag settings, driving aids, car realism, tyre grip against surface modifier, checksum file generator. things that we can do to further regulate the series and to insure that everyone is running on equal terms!
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Post by Lex on Mar 11, 2005 9:29:01 GMT -5
Things like, black flag settings, driving aids, car realism, tyre grip against surface modifier, checksum file generator. Oh, I see. Well, as long as it doesn't get too much complicated, it's ok with me.
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Post by Viper on Mar 11, 2005 9:36:02 GMT -5
Well, I think it's a good idea of course then
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Post by Clownpaint on Mar 11, 2005 11:53:10 GMT -5
Yeah sounds good.
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